rpg sketch 32
don't be deceived by final fantasy, better things are possible and you deserve them. made in maybe 20 hours
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (5 total ratings) |
| Author | sraëka lillian |
| Genre | Role Playing |
| Made with | EasyRPG |
| Tags | Experimental, micro-rpg, RPG Maker |
| Content | No generative AI was used |
Download
Download
week32_win.zip 18 MB
Development log
- Author's notes39 days ago

Comments
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Delightful discovery process.. Was pondering what terrain to memorize almost the whole way through. Relying on the power of the deep was also quite fun. Good enemy names, too :)
Didn't find the bell or the bass until I chose to keep exploring the game after learning my lesson at the Pandemonium Shrine, but I'm glad I went out of my way for them.
This game is so damn clever... probs my 2nd fav game of yours. I got the merc bell and I think I'm looking for a volcano?
EDIT- whoa is longmouth bass supposed to unbeatable!?
EDIT EDIT- I think I beat it! I got to the Pandoshrine and got credits.
congrats you did it!!! i don't know if your path to victory included defeating a bass but they can definitely be killed
Awesome ideas for what Advanced Geomancy should look like. I could see this being a really fun class to use in a longer RPG, too. Oh and that overworld ability is crazy ahahahaha.
feel like there's something im missing
anything i can shed some light on?
SINKING MUD! SINKING MUD!
behemoths are hp pots and hardwoods are mp pots. this is well-known in geomantic circles
particularly the circles that never tried to use geoments outside of battle
does river rage only hit if i bring granite to try to survive the bass or am i just remarkably unlucky lmao
edit: i can't believe i forgot about sinking mud